Destiny Patch 1.0.2 Patch Notes - Live Now!

Hey guys!  The latest Destiny patch (Patch 1.0.2) is live!  This means an overall buff to the Engram system, meaning that we you will always receive an item of the same class or higher than the Engram you decrypt, and Engrams are now potential rewards for the Vanguard Tiger Strike Playlist, Daily Heroic Missions, and Weekly Heroic Strikes.  Since Bungie is doing away with Engram farming these should enable players to get their Engrams more naturally as they play the game.  They've also reduced the time limit on Bastion and First Light for the Clash and Control game modes to bring them in line with the non-vehicle maps.  Why they changed this I'm not exactly sure, but I thought the increased time limit was nice since the maps are larger and it generally took you longer to encounter an enemy player than the other maps.  Check out all the changes and details straight from Bungie below, and let us know your thoughts in the comments!

Cryptarch
    Legendary (purple) engrams will always produce a Legendary quality item or higher
        Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
    Rare (blue) engrams will always produce a Rare quality item or higher
        Chance for Legendary gear increased
    Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
 
Rewards
    Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
        Vanguard: Tiger Strike Playlist
        Daily Heroic Missions (first time per day)
        Weekly Heroic Missions (first time per week)
    Known issues
        When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
        You will still get the XP bonus, you just won't see it in the UI

Crucible
    Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
    Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists

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